

The first of these are All-Star Games! These are special exhibition matches where every single player on the pitch is a Star Player! This looks like brilliant fun and certainly a very different way of playing the game! We actually get two options on how to run these, Random or Draft – Random does what it says on the tin with each player taking turns to draw Star Player names out of a hat to determine their team of 16! As you can imagine this is not in any way going to be balanced with some massive swings between the teams possible based on luck, but it will be glorious and most importantly hilarious fun based on who you get on your team! Alternatively, there are rules for reining things in a little bit with a draft format.

We get a lot of focus on Star Players, with two new ways of including star players in your games of Blood Bowl! So that’s what we get in the first part of the book, but what about the new content?

If you enjoy a specific Blood Bowl team then I highly recommend picking up the Spike! for your team, and if its one of the ones in this book then it is certainly worth the additional cost to get this compendium and additional content! We also get a comic strip in each issue, again dripping with Blood Bowl humour and with echos of real world sports comics! I don’t know about you, but I would love to see these expanded into shorts for Warhammer+ as I really think they would work brilliantly!įinally, each Spike! magazine also has a detailed section covering tactics – this is a great way of learning how to play your team, as it talks through each positional and their strengths and weaknesses, what a decent starting line-up looks like, what players to add as a league continues, what stats and skills are worth investing in and even suggested offensive and defensive set up positions! This really gives you a feel for how the team plays and how to get the best out of them, especially if you are new to the game or the team! One of the things that we like to do when playing Blood Bowl is to have a “home stadium” for each team and to use these optional extra rules when playing games at that stadium in order to really capture the magic and flavour of those teams.
#Blood bowl spike issue 3 full
So for example, there will be specific leagues tailored to each team with some thematic inducements and flavour, Weather and Kick-off tables to use when playing in the locations that they dwell and even the full rules for the team pitches that are available separately. This stretches as far as the rosters and star players, each presented in the style of an in universe magazine rather than simply a suppliment! This is great fun and really captures the humour of the game – Blood Bowl never took itself too seriously and its hilarious to see these fictional histories, joke names and learn about the comedy antics that happen during major games!Įach of the Spike! magazines contained within here also get some additional game content tied to that specific team. If you have not read a Spike! magazine before then these all follow a similar format with an in-universe history of each of these teams and players along with interviews, match highlights and game histories much in the style of a real sports magazine. Well, as mentioned earlier the majority of the book is a reprint of the last 3 Spike! Magazines covering the Necromantic Horror, Imperial Nobility, Black Orcs and Khorne.

I feel it’s worth pointing out here that if you already have those 3 Spike! Magazines then you already have the majority of the page count of this book, with the new things added to the back accounting for 40 pages of content out of the 160 page count – But for hardcore Blood Bowl fans this additional stuff combined with the nice hardback format can make this something they want to add to their collection. This is presented in an attractive hardback format rather than the paperback style of individual issues. Spike! Almanac 2021 gathers together the last 3 Spike! releases, the Necromantic Horror, Imperial Nobility & Black Orc, and the latest Khorne issue and combines it with some new content exclusive to the book. So while we do get rules and tactics for the team in question, you also get fictional history, interviews, comic strips and general Blood Bowl wackiness! Spike! is how Games Workshop release a “Codex” for Blood Bowl, but rather than the format of books for other systems, Spike! is quite fun in it’s approach acting as sort of an in-universe fanzine for the team featured. If you are new to Blood Bowl, then the Spike! Almanac is a (mostly) annual book from Games Workshop that gathers together that year’s Spike! Magazine releases.
